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[ARMA] Patch 1.05

[ARMA] Patch 1.05
02.03.2007 von Chaos



Den älteren patch 1.01 gibts hier !

Den älteren patch 1.02 gibts hier !


ACHTUNG! Beim ersten Mirror handelt es sich um ein torrent Download! Zum Saugen müsst Ihr das Programm zuerst installieren.

Armed Assault Patch 1.05 beinhaltet die unten aufgelisteten Änderungen.

************** ArmA: Armed Assault International Patch 1.05 README ****************
***********************************************************************************

©2007 Bohemia Interactive Studio. All rights reserved.

Dieses Setup bringt ArmA: Armed Assault auf Version 1.05

HINWEIS: Dieser Patch ändert eine nicht unerhebliche Menge an Daten und braucht deshalb sehr lang zum installieren (je nach System bis zu 30Min oder länger).
Bitte haben Sie Geduld und brechen Sie den Patchvorgange NICHT ab und starten Sie auch NICHT ihr System neu!

http://www.bistudio.com


VORRAUSSETZUNG:
===============
DEUTSCHE ORIGINAL VERSION VON ARMED ASSAULT 1.00, 1.01, 1.02 oder 1.04

Mehr Infos zum Update finden Sie unter...

www.armedassault.com
www.arma-game.de
www.morphicon.de


INSTALLATION:
=============
1. Das ZIP-Archiv entpacken (www.winzip.de)
2. Arma_InternationalPatch_105.exe ausführen (Sie benötigen Administratoren- oder vergleichbare Rechte)


MEHRSPIELER NICHT KOMPATIBEL MIT 1.00, 1.01, 1.02 ODER 1.04:
============================================================
Auf Grund einiger Optimierungen ist Version 1.05 nicht länger mit älteren Versionen kompatibel.
Benutzer, die sich Version 1.05 installieren, können nicht länger auf Servern mit älteren Versionen spielen.


DEDICATED SERVER (WIN32):
=========================
Die Windows Dedicated Server EXE wird automatisch mit dem Patch installiert.

Hinweise zur Verwendung finden Sie unter:
http://community.bistudio.com/wiki/Armed_Assault:Dedicated_Server
http://www.armed-assault.eu/index.php/Kategorie:Gameserver

Bitte beachten Sie beim Updaten des Servers auf 1.05, daß Sie auch alle geänderten Files erneut hochgeladen werden müssen!


*******************
**1.05 Highlights**
*******************

====Gameplay====
* grass is now simulated for AI and multiplayer (including largerd view distances)
* STOVL support
* improved 3D irong sights
* improved satchel simulation (including detection of player and AI usage)

====Campaign====
* various improvements and bug fixes across all campaign missions

====UI====
* overall polish and streamline of menus
* new modern GPS device enabled for some vehicles and situations
* satellite texture can be displayed in the main map

====Controls====
* improved stability of helicopters (jaw now does not affect bank)
* extended support for keyboard shortcuts (you can toggle by holding any key and press second key together)

====AI====
* general AI tweak and improvements
* more realistic AI target detection

====Multiplayer====
* improved MP browser
* improved voice over net (you can hear enemy talking, direct channel is enabled)

====Compatibility====
* all versions possible to upgrade to 1.05 level
* English subtitles enabled for Czech and German versions

===How to use STOVL===
Harrier (AV8B) can now perform Short takeoff and vertical landing (STOVL).
It is controled with "Autohover ON/OFF" action.
When activated, there is no such autopilot for slowdown that helicopters use.
Thrust vector is just rotated downwards. Q/Z keys control only airplane speed.
There are no keys for control over vertical thrust,
so it is not possible to hover up/down like in helicopter.
Takeoff procedure:
- activate Autohover
- extend full flaps (2x crtl+K)
- gain some speed by holding Q for a short while and then release it.
- once in the air, retract gear (crtl+G)
- hold Q a little longer until you move fast enough
- retract flaps as you build more speed (2x ctrl+L)
- at aprox. 180kmph toggle autohover off and control flight as regular aircraft
Landing procedure:
- reduce speed and altitude same way as during conventional landing
- extend full flaps (2x crtl+K), drop gear (crtl+G)
- hold Z to reduce speed
- at aprox 180 kmph activate Autohover
- pitch nose up to reduce speed, check speed, height and flight path vector indicated on HUD
- hold Z for descent at aprox 2.5 m/s
- at touchdown toggle autohover off

****************
**Version 1.04**
****************

* AI pathfinding improvements
* AI combat improvements
* Several dedicated server stability issues fixed
* Terrain Detail Very Low disables grass rendering
* LOD blending on vegetation for smoother visual transition
* new content: Su-34 Fighter and Su-34 Bomber, TT650 and M1030 military motorcycles, AKS74PSO, KSVK, M107 and M16A4

****************
**Version 1.02**
****************

* Dedicated server related improvements
* Netcode optimizations
* Helicopter controls reworked

****************
**Version 1.01**
****************

*Significantly improved general performance of the German version
*Improved performance on shading detail and texture detail very low
*Optimized grass implementation
*Fixed bug in texture management: All textures could have been thrown away under certain conditions
*Some crash opportunities in multiplayer fixed.
*Crash when out of videomemory fixed
*Removed function exportLandscapeXYZ
*Pathfinding improvements
*Combat reaction improvements
*Dedicated server related improvements
*Improved missions endings in various conditions
*Fixed mission duration info


Die komplette Versionshistorie finden Sie unter:
http://community.bistudio.com/wiki/ArmA:_Version_History
http://www.armed-assault.eu/index.php/Patches

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Datum 02.03.2007
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